Comparison of the effectiveness of Fernald\'s multisensory training and computer game training on dyslexia in elementary students with learning disabilities

Authors

  • Alireza Heydari Associate Professor, Department of Psychology, Ahvaz Branch, Islamic Azad University, Ahvaz, Iran
  • Elham Zamani Behbahani PhD Student in Exceptional Child Psychology, Department of Psychology, Ahvaz Branch, Islamic Azad University, Ahvaz, Iran
  • Parviz Asgari Associate Professor, Department of Psychology, Ahvaz Branch, Islamic Azad University, Ahvaz, Iran
Abstract:

Purpose: The aim of this study was to compare the effectiveness of Fernaldchr(chr('39')39chr('39'))s multisensory training and computer game training on dyslexia in primary school students with learning disabilities in Ahvaz. Methodology: This study was applied in terms of purpose and in an experimental framework (pre-test-post-test design with control group). The statistical population in the present study consisted of all elementary students with learning disabilities in the first and second grade of elementary learning centers in Ahvaz in 1398. The sample consisted of 45 students with learning disabilities in the first and second grade of elementary school. The research instrument included a dyslexia questionnaire. Data were analyzed using repeated measures analysis of variance and multivariate covariance of Mankova and ANKWA. Findings: The results of data analysis showed that Fernaldchr(chr('39')39chr('39'))s multisensory training reduced dyslexia in elementary students with learning disabilities of the experimental group (1) compared to the control group and training in the use of computer games reduced the dyslexia of elementary students with learning disabilities in the experimental group. (2) In comparison with the control group, it was found that there is a difference between the effectiveness of Fernaldchr(chr('39')39chr('39'))s multisensory training and computer game training on dyslexia of elementary students with learning disabilities. With learning disabilities was more effective. Conclusion: As a result, it can be said that Fernaldchr(chr('39')39chr('39'))s multisensory training methods and computer game training reduce the dyslexia of elementary students with learning disabilities and Fernaldchr(chr('39')39chr('39'))s multisensory training is a more effective method to reduce the dyslexia anger of elementary students with learning disabilities.

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Journal title

volume 4  issue 1

pages  41- 50

publication date 2021-03

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